Ph.D. position in Computer Graphics in Prague

Univerzita Karlova - Computer Graphics Group

Place of work
Malostranské nám. 25, 118 00 Praha 1, Prague
Contract type
Start date
Salary offered (gross)
2400 EUR

Information about the position

Job description, responsibilities and duties

1. conduct research in the field of Material Representation incl. writing of scientific publications, and attending scientific conferences.

The goal of the Ph.D. student is to develop a scalable, expressive material model that can be consistently used across different rendering technologies, and that yields results that are as close as possible for each of them. The student will also develop techniques to convert captured material data obtained within the project to this model, and to convert data from the model to material specifications that are compatible with the output devices used by the project partners.

2. tight collaboration with project partners, and frequent visits to the involved labs

3. planned secondments to prestigious research laboratories/companies in Europe DFKI (Germany, 2 months); IST Austria (Austria, 2 months); Allegorithmic (France, 4 months)

4. active participation in the annual network events

5. training in complementary skills such as research management, presentation of research to general public and amateurs in the field of computer graphics

More information is available at

Employee perks, benefits

- a fully paid Ph.D. position for one student for 24 months (paid by the EU), with the possibility to later extend the time in Prague by one more year (paid by national funding)

- pay is according to standardised EU rules for ITN grants, which at current exchange rates leads to a net salary of about 54000 CZK (approx. 2000 EUR) monthly. This is more than double the national average salary in the Czech Republic, and allows for a comfortable lifestyle in Prague: see for some local price references. For applicants with a family, there is an additional yearly net allowance of 3000 EUR.

- working language is English. The successful candidate does not need to speak Czech. There are sizeable English- and German-speaking expat communities in the city, and English is widely understood.

- become a member of a research group which is among the world leaders in the field

- work in the centre of old-town Prague with good public transport connection

Information about the selection process

Applications have to be submitted to Eva Šauerová ( via e-mail with the acronym DISTRO in the subject line. The following information has to be attached in a separate PDF file:

1. a CV with a list of publications and/or projects,

2. evidence, such as a scan of the diploma, of having obtained a degree that qualifies the applicant for Ph.D. enrolment,

3. an official transcript of grades obtained during the applicant’s bachelor and master studies,

4. a personal statement (up to 2 pages) about the applicants’ experience, interests and career goals,

5. and names and contact information of three people who could write a letter of recommendation.

More information is available at

Requirements for the employee

Candidates with education suit the position

University education (Master's degree)

Educational Specialization

Computer Science, Mathematics, or Physics

Language skills

English - Advanced (C1)

Computer skills - programmer

C++ - expert

The position is suitable for a fresh graduate


Personality requirements and skills

- must not have worked or resided in the Czech Republic for more than 12 months since January 2014, according to the EU rules.
- solid background in computer graphics
- experience with research does not have to be, but it is an advantage. Research experience may not be longer than 4 years, according to the EU rules.


Brief description of the company

The School of Computer Science of Charles University (CUNI) is a leading Computer Science research institution in the Czech Republic: it has consistently been awarded the highest research rating in national science rankings, and its Graphics Group ( ) is among the world leaders in the areas of light transport simulation and physically-based rendering.

DISTRO ( is an already running Innovative Training Network (ITN) focused on the distributed capture, editing, and fabrication of objects ‐ from the real world to digital and back again. The project goal is to enable users to casually capture objects, which can then be easily shared on the Web, customised in simple ways, and physically replicated elsewhere. The research topics tackled within the project include geometry and material capture, collaborative editing, rendering and physical fabrication.

This exciting collaborative project is coordinated by University College London (UK), and the academic partners include some of the most renowned research institutions in Europe: ETH Zurich (CH), DFKI (DE), MPI Informatik (DE), Saarland University (DE), IST Austria (AT), Napier University (UK) as well as Charles University in Prague (CZ).

There are also numerous industry partners involved in the project: Studio Gobo Ltd (UK), NVIDIA Research (US/FI), Disney Research (US/CH/UK), The Foundry (UK), Allegorithmic (FR), and Evolute (AT).

Company address

Computer Graphics Group, Charles University
Malostranské nám. 25
118 00 Praha 1
Czech Republic
ID: 2812711   Dátum zverejnenia: 23.11.2016