3D Character Systems Developer


Place of work
Trinec, Czechia
Contract type
full-time, part-time, internship, work experience
Wage (gross)
40 000 - 80 000 Kč/month

What can you expect:

Working on prestigious international projects for games, 3d animation and visual effects.
Development of automation system for rigging 3d characters, mainly in Autodesk Maya environment.
Processing of position and weight maps data, static face data etc. Creation of functions mainly in python or optionally programming C++/Python API plugins. Cooperating with lead riggers helping to solve long-term solutions to create character rigs in efficient ways.

Our website: www.rig-it.net

Required skills:
Python scriping, knowledge of 3d math using vectors, technical creativity.

Which skills are big plus:

  • knowledge of numpy and other Python math acceleration libraries.
  • knowledge of Maya API and Maya commands
  • experience in games or other 3d applications development with focus on character animation
  • experience with Motion Capture and Face Capture
  • experience with 3d vision programming
  • medium knowledge of english language
  • some experience with 3d animation software

What can we offer:
Comfortable offices in Prague and Frydek-Mistek.
Competitive salary. Career growth. Home office option.
Friendly working environment. Personal space with separate desks.


ID: 4018173  Megjelentetés dátuma: 8.1.2021  Az állásajánlat egy külső forrásból származik vagy egy másik portálról vettük át. Alapbér (bruttó): 40 000 Kč/month